Master’s Degree in Space Design, Virtual Reality and Augmented Reality
Master’s Degree in Space Design, Virtual Reality and Augmented Reality (Interuniversity Master’s Degree: UOC, ELISAVA)
This online master’s degree will allow you to create eco-efficient, healthy and connected space and interior design architectural projects. You will also learn to visualize them in a realistic and interactive way by using virtual reality and augmented reality techniques.
Pierre Bourdin (UOC) and Ricardo Guasch (Elisava)
Starting date: October 14, 2020
Access and admission requirements
Undergraduate degree in architecture, design and engineering students, graduates and professionals.
Do you want to be part of the change in the design of spaces and learn to how visualize them using the new immersive technologies (virtual reality and augmented reality)?
This master's degree offers students the chance to experience first-hand the transformation in architecture and interior design thanks to new trends in intelligent spaces (eco-efficient, connected and healthy spaces) and the emergence of new immersive technologies, such as virtual reality and augmented reality.
On this occasion, the prestige of Elisava in the field of design and technology and the experience of the Open University of Catalonia (UOC, by its initials in Catalan) meet to offer the Master’s Degree in Space Design, Virtual Reality and Augmented Reality.
- First year. Design of intelligent spaces: healthy spaces, eco-efficient design, materials and systems and connected spaces and final project.
- Second year. Immersive spaces with virtual reality and augmented reality: techniques for the conceptualization of spaces, computational design and BIM, immersive spaces (design, implementation, visualization, interaction and optimization) and final project.
- Create eco-efficient, healthy and connected architecture and interior design projects.
- Visualize projects in an interactive and realistic way, using virtual reality and augmented reality.
- To provide innovative and creative solutions suited to complex problems.
- To master the professional planning of projects and all its phases of work.
- To analyze and synthesize information related to the specific field of the programme.
- To express, orally and in writing, complex knowledge in the academic and professional field with a unique style, safety and fluency, and a high autonomy.
- To use and critically apply ICT and virtual reality in the academic and professional field.
- To design and organize the spaces incorporating the new materials.
- To apply the new social values related to sustainability and energy efficiency.
- To manage the resources in a sustainable way and evaluate the energy efficiency of the spaces.
- To apply the criteria of health and well-being of people to spatial solutions, paying special attention to universal accessibility and safety in use.
- To use new methods of computational design and architectural representation (VR, augmented reality, BIM, grasshoppers) taking into account the welfare of users.
- To understand and analyze the processes, methods and techniques of virtual reality and know how to apply them to design, development and visualization in the context of architectural projects.
- Understand the constraints related to technological advances involved in the implementation of the latest generation spaces (AI, IoT, robotics, new materials).
- Design virtual environments optimizing the actions and user interaction, incorporating the latest generation technologies.
Ricardo Guasch is the Director of the Postgraduate Degree in Interior Space Design: Work Spaces and Director of the Master’s Degree in Interior Design for Hotels, Bars and Restaurants, in Elisava. Founder and director of the professional studio GS Arquitectura, he has published texts on the history of architecture, the modern conception of space and work space and housing.
Pierre Bourdin is Professor of Computer, Multimedia and Telecommunication Studies at the UOC. Engineer in Computer Science and Robotics and pioneer in virtual reality and 3D programming, he took his doctorate in virtual reality under the supervision of Professor Mel Slater (EventLab).